Cross Country on GameSpeed360

9 evaluation traits authored for cross country, each with the observable behaviours it is scored on. 3 squad options, 10 practice categories, and every screen speaking cross country: a fixture is a meet and it is divided into races.

The 9 traits a runner is rated on

Each is scored 1–10. The behaviours listed are what a coach is actually looking at — they print on the report so a family can read what the number meant.

  1. 01

    Aerobic Endurance

    110 · physical

    Ability to sustain high effort over distance and maintain performance as fatigue increases.

  2. 02

    Pace Management

    110 · tactical

    Ability to establish, monitor, and adjust pace throughout the race.

  3. 03

    Race Strategy

    110 · tactical

    Positioning, tactical decisions, hill management, responding to competitors, and timing the finishing move.

  4. 04

    Running Efficiency

    110 · technical

    Economy, posture, cadence, stride mechanics, and ability to maintain efficient form under fatigue.

  5. 05

    Hill Running

    110 · technical

    Technique and pacing on climbs and descents; ability to attack hills without excessive energy expenditure.

  6. 06

    Closing Speed

    110 · physical

    Ability to accelerate late and compete effectively during the final portion of the race.

  7. 07

    Mental Toughness

    110 · mental

    Resilience, concentration, willingness to push through discomfort, and ability to remain composed under pressure.

  8. 08

    Consistency

    110 · competitive

    Ability to produce reliable performances across races, courses, weather conditions, and competition levels.

  9. 09

    Team Contribution

    110 · competitive

    Understanding team scoring, racing for position, supporting teammates, and contributing to team performance.

One trait set for the whole squad

Every runner in cross country is rated on the same 9 traits above, whatever their squad. You can still edit the trait set for your own program.

Squad options

This sport calls the field “Squad”, and it stays free text — these are the offered values, not a limit.

  • Varsity
  • Junior Varsity
  • Open

What we call things

A fixture
Meet
A period
Race (1 per meet)
The group
Squad
One of them
Runner
Their number
Bib number
The cycle
Season

Practice categories

Practice-plan blocks come pre-categorised for cross country, each with its own colour on the session timeline.

  • Warmup / Activation
  • Easy / Recovery Run
  • Tempo
  • Intervals
  • Long Run
  • Hills
  • Strides / Mechanics
  • Strength / Mobility
  • Course Preview
  • Cooldown

Scheduled event kinds

  • Practice
  • Meet
  • Invitational
  • Time Trial
  • Meeting

What cross country actually gets

Some modules are built on basketball-shaped data and are not offered in other sports. We would rather say so here than let you find out after you sign up.

  • Athlete evaluations

    9 authored traits

  • Progress reports for families

    written in cross country language

  • Practice plans

    10 categories

  • Schedule and RSVPs

    5 event kinds

  • Attendance

    per session, with guardian visibility

  • Announcements and polls

    team communication

  • Box-score stats

    not available for this sport yet

  • Shot chart

    not available for this sport yet

  • Playbook and sequences

    not available for this sport yet

  • Scouting reports

    not available for this sport yet

  • Prospect pipeline

    not available for this sport yet

You know cross country better than we do

A trait you would cut, one we are missing, or wording that would not survive a conversation with a parent — tell us and we will sharpen it.

Send us your cross country notes