Golf on GameSpeed360
9 evaluation traits authored for golf, each with the observable behaviours it is scored on. 6 lineup options, 10 practice categories, and every screen speaking golf: a fixture is a tournament and it is divided into rounds.
The 9 traits a golfer is rated on
Each is scored 1–10. The behaviours listed are what a coach is actually looking at — they print on the report so a family can read what the number meant.
- 01
Driving
1–10 · technicalDistance, accuracy, launch consistency, clubface control, shot shape, and ability to manage tee-shot risk.
- 02
Iron Play
1–10 · technicalDistance control, accuracy, trajectory, approach consistency, club selection, and ability to attack appropriate targets.
- 03
Short Game
1–10 · technicalChipping, pitching, bump-and-run, trajectory control, touch, and ability to recover from difficult positions.
- 04
Putting
1–10 · technicalStart line, distance control, green reading, speed control, consistency, and performance under pressure.
- 05
Course Management
1–10 · tacticalClub selection, risk/reward decisions, target selection, positioning, strategy, and ability to minimize unnecessary mistakes.
- 06
Shot Making
1–10 · technicalAbility to control trajectory, spin, direction, shape, and distance based on course conditions.
- 07
Mental Game
1–10 · mentalFocus, emotional control, confidence, resilience, routine, and ability to move on from mistakes.
- 08
Decision Making
1–10 · decision makingStrategic choices based on lie, wind, hazards, score, pin location, and competitive situation.
- 09
Consistency
1–10 · competitiveAbility to reproduce reliable swings, routines, decisions, and scoring performance.
One trait set for the whole squad
Every golfer in golf is rated on the same 9 traits above, whatever their lineup. You can still edit the trait set for your own program.
Lineup options
This sport calls the field “Lineup”, and it stays free text — these are the offered values, not a limit.
- No. 1
- No. 2
- No. 3
- No. 4
- No. 5
- No. 6
What we call things
- A fixture
- Tournament
- A period
- Round (2 per tournament)
- The group
- Squad
- One of them
- Golfer
- Their number
- Lineup spot
- The cycle
- Season
Practice categories
Practice-plan blocks come pre-categorised for golf, each with its own colour on the session timeline.
- Warmup / Activation
- Driving Range
- Iron Play
- Short Game
- Putting
- Bunker Play
- On-Course Play
- Course Management
- Mental / Routine
- Cooldown
Scheduled event kinds
- Practice
- Tournament
- Qualifying Round
- Meeting
What golf actually gets
Some modules are built on basketball-shaped data and are not offered in other sports. We would rather say so here than let you find out after you sign up.
- Athlete evaluations
9 authored traits
- Progress reports for families
written in golf language
- Practice plans
10 categories
- Schedule and RSVPs
4 event kinds
- Attendance
per session, with guardian visibility
- Announcements and polls
team communication
- Box-score stats
not available for this sport yet
- Shot chart
not available for this sport yet
- Playbook and sequences
not available for this sport yet
- Scouting reports
not available for this sport yet
- Prospect pipeline
not available for this sport yet
You know golf better than we do
A trait you would cut, one we are missing, or wording that would not survive a conversation with a parent — tell us and we will sharpen it.
Send us your golf notes