Lacrosse on GameSpeed360
9 evaluation traits authored for lacrosse, each with the observable behaviours it is scored on. 6 position options, 12 practice categories, and every screen speaking lacrosse: a fixture is a game and it is divided into quarters.
The 9 traits a player is rated on
Each is scored 1–10. The behaviours listed are what a coach is actually looking at — they print on the report so a family can read what the number meant.
- 01
Stick Handling
1–10 · technicalControl with both hands; protecting the stick; cradling under pressure; changing hands; control at speed and through contact.
- 02
Passing & Catching
1–10 · technicalAccuracy, timing, velocity and variety; catching cleanly on either side and in traffic; passing and catching on the move; quick-stick ability.
- 03
Shooting
1–10 · technicalMechanics, accuracy, velocity, placement, release speed, shot selection, shooting from multiple angles, finishing in unsettled situations.
- 04
Dodging
1–10 · technicalCreating separation with speed, change of direction, footwork, deception and physicality; split, roll, face and change-of-direction dodges.
- 05
Off-Ball Movement
1–10 · tacticalCutting, spacing, timing, sealing, picks, slips, clearing space, relocating after passes.
- 06
Defensive Positioning
1–10 · tacticalFootwork, body and stick positioning, approach technique, communication, slide recognition, recovery.
- 07
Ground Balls
1–10 · competitiveLocating, approaching, scooping, protecting and exiting with possession; toughness through contact; transitioning quickly to offence.
- 08
Field Vision
1–10 · decision makingScanning, recognising slides, identifying open teammates, anticipating rotations, understanding numbers advantages, deciding before receiving.
- 09
Motor
1–10 · physicalConsistent effort, transition running, riding, clearing, defensive recovery, competing for ground balls, sustaining intensity.
One trait set for the whole roster
Every player in lacrosse is rated on the same 9 traits above, whatever their position. You can still edit the trait set for your own program.
Position options
This sport calls the field “Position”, and it stays free text — these are the offered values, not a limit.
- A
- M
- D
- G
- FO
- LSM
What we call things
- A fixture
- Game
- A period
- Quarter (4 per game)
- The group
- Roster
- One of them
- Player
- Their number
- Jersey number
- The cycle
- Season
Practice categories
Practice-plan blocks come pre-categorised for lacrosse, each with its own colour on the session timeline.
- Warmup / Activation
- Stick Work
- Passing & Catching
- Dodging
- Shooting
- Defense / Slides
- Ground Balls
- Face-Offs
- Transition
- Conditioning
- Film / IQ
- Cooldown
Scheduled event kinds
- Practice
- Game
- Tournament
- Scrimmage
- Meeting
What lacrosse actually gets
Some modules are built on basketball-shaped data and are not offered in other sports. We would rather say so here than let you find out after you sign up.
- Athlete evaluations
9 authored traits
- Progress reports for families
written in lacrosse language
- Practice plans
12 categories
- Schedule and RSVPs
5 event kinds
- Attendance
per session, with guardian visibility
- Announcements and polls
team communication
- Box-score stats
not available for this sport yet
- Shot chart
not available for this sport yet
- Playbook and sequences
drawn plays and animated sequences
- Scouting reports
not available for this sport yet
- Prospect pipeline
not available for this sport yet
You know lacrosse better than we do
A trait you would cut, one we are missing, or wording that would not survive a conversation with a parent — tell us and we will sharpen it.
Send us your lacrosse notes