Track & Field on GameSpeed360
9 evaluation traits authored for track & field, each with the observable behaviours it is scored on. 7 event options, 10 practice categories, and every screen speaking track & field: a fixture is a meet and it is divided into races.
The 9 traits a athlete is rated on
Each is scored 1–10. The behaviours listed are what a coach is actually looking at — they print on the report so a family can read what the number meant.
- 01
Speed
1–10 · physicalMaximum velocity, acceleration, speed maintenance, and ability to execute mechanics at race intensity.
- 02
Acceleration
1–10 · physicalReaction, first steps, drive phase, force production, and ability to reach top speed efficiently.
- 03
Running Mechanics
1–10 · technicalPosture, arm action, stride mechanics, foot placement, efficiency, and consistency.
- 04
Explosiveness
1–10 · physicalAbility to rapidly produce force for starts, jumps, throws, and acceleration.
- 05
Strength & Power
1–10 · physicalFunctional strength, force production, power output, stability, and ability to transfer strength into performance.
- 06
Technique
1–10 · technicalEvent-specific technical execution, consistency, timing, body control, and ability to perform under competition pressure.
- 07
Competitive Execution
1–10 · competitiveRace strategy, event management, adjustments, composure, and ability to perform when results matter.
- 08
Work Capacity
1–10 · physicalAbility to maintain quality across training and competition while managing fatigue.
- 09
Mental Toughness
1–10 · mentalFocus, resilience, confidence, response to setbacks, and ability to execute under pressure.
One trait set for the whole squad
Every athlete in track & field is rated on the same 9 traits above, whatever their event. You can still edit the trait set for your own program.
Event options
This sport calls the field “Event”, and it stays free text — these are the offered values, not a limit.
- Sprints
- Hurdles
- Middle Distance
- Distance
- Jumps
- Throws
- Relays
What we call things
- A fixture
- Meet
- A period
- Race (1 per meet)
- The group
- Squad
- One of them
- Athlete
- Their number
- Bib number
- The cycle
- Season
Practice categories
Practice-plan blocks come pre-categorised for track & field, each with its own colour on the session timeline.
- Warmup / Activation
- Sprint Mechanics
- Starts / Blocks
- Hurdle Technique
- Distance / Tempo
- Jumps Technique
- Throws Technique
- Strength / Power
- Recovery / Mobility
- Cooldown
Scheduled event kinds
- Practice
- Meet
- Invitational
- Time Trial
- Meeting
What track & field actually gets
Some modules are built on basketball-shaped data and are not offered in other sports. We would rather say so here than let you find out after you sign up.
- Athlete evaluations
9 authored traits
- Progress reports for families
written in track & field language
- Practice plans
10 categories
- Schedule and RSVPs
5 event kinds
- Attendance
per session, with guardian visibility
- Announcements and polls
team communication
- Box-score stats
not available for this sport yet
- Shot chart
not available for this sport yet
- Playbook and sequences
not available for this sport yet
- Scouting reports
not available for this sport yet
- Prospect pipeline
not available for this sport yet
You know track & field better than we do
A trait you would cut, one we are missing, or wording that would not survive a conversation with a parent — tell us and we will sharpen it.
Send us your track & field notes