Track & Field on GameSpeed360

9 evaluation traits authored for track & field, each with the observable behaviours it is scored on. 7 event options, 10 practice categories, and every screen speaking track & field: a fixture is a meet and it is divided into races.

The 9 traits a athlete is rated on

Each is scored 1–10. The behaviours listed are what a coach is actually looking at — they print on the report so a family can read what the number meant.

  1. 01

    Speed

    110 · physical

    Maximum velocity, acceleration, speed maintenance, and ability to execute mechanics at race intensity.

  2. 02

    Acceleration

    110 · physical

    Reaction, first steps, drive phase, force production, and ability to reach top speed efficiently.

  3. 03

    Running Mechanics

    110 · technical

    Posture, arm action, stride mechanics, foot placement, efficiency, and consistency.

  4. 04

    Explosiveness

    110 · physical

    Ability to rapidly produce force for starts, jumps, throws, and acceleration.

  5. 05

    Strength & Power

    110 · physical

    Functional strength, force production, power output, stability, and ability to transfer strength into performance.

  6. 06

    Technique

    110 · technical

    Event-specific technical execution, consistency, timing, body control, and ability to perform under competition pressure.

  7. 07

    Competitive Execution

    110 · competitive

    Race strategy, event management, adjustments, composure, and ability to perform when results matter.

  8. 08

    Work Capacity

    110 · physical

    Ability to maintain quality across training and competition while managing fatigue.

  9. 09

    Mental Toughness

    110 · mental

    Focus, resilience, confidence, response to setbacks, and ability to execute under pressure.

One trait set for the whole squad

Every athlete in track & field is rated on the same 9 traits above, whatever their event. You can still edit the trait set for your own program.

Event options

This sport calls the field “Event”, and it stays free text — these are the offered values, not a limit.

  • Sprints
  • Hurdles
  • Middle Distance
  • Distance
  • Jumps
  • Throws
  • Relays

What we call things

A fixture
Meet
A period
Race (1 per meet)
The group
Squad
One of them
Athlete
Their number
Bib number
The cycle
Season

Practice categories

Practice-plan blocks come pre-categorised for track & field, each with its own colour on the session timeline.

  • Warmup / Activation
  • Sprint Mechanics
  • Starts / Blocks
  • Hurdle Technique
  • Distance / Tempo
  • Jumps Technique
  • Throws Technique
  • Strength / Power
  • Recovery / Mobility
  • Cooldown

Scheduled event kinds

  • Practice
  • Meet
  • Invitational
  • Time Trial
  • Meeting

What track & field actually gets

Some modules are built on basketball-shaped data and are not offered in other sports. We would rather say so here than let you find out after you sign up.

  • Athlete evaluations

    9 authored traits

  • Progress reports for families

    written in track & field language

  • Practice plans

    10 categories

  • Schedule and RSVPs

    5 event kinds

  • Attendance

    per session, with guardian visibility

  • Announcements and polls

    team communication

  • Box-score stats

    not available for this sport yet

  • Shot chart

    not available for this sport yet

  • Playbook and sequences

    not available for this sport yet

  • Scouting reports

    not available for this sport yet

  • Prospect pipeline

    not available for this sport yet

You know track & field better than we do

A trait you would cut, one we are missing, or wording that would not survive a conversation with a parent — tell us and we will sharpen it.

Send us your track & field notes